Architectural Boat Dock Preview Using Blender

A three-step process led to the final, presentation-quality images for the boat dock project. First, an initial model was created in Blender which mapped out the entire geographic area surrounding the boat dock site. After that, textures were applied where appropriate, along with photo overlays captured from the on-site location. Photo editing software allowed for some image manipulation along with filtering for a precise look. For a finishing touch, the addition of an overlay was facilitated using vector editing software. The final image selection proceeded from client feedback collected during the duration of the project, and images were sized to appear full screen at HD resolution for presentation on a flat panel display.
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